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ML Math: Zero to Hero
Interactive mathematics for machine learning — from scalars to diffusion models. Explained from first principles, built for engineers who want to understand the math, not just use it.
Part I
Foundations
Scalars, Vectors, Matrices, Functions & Graphing
Part II
Calculus Engine
Derivatives, Chain Rule, Gradient Descent
Part III
Probability & Loss
Probability Theory, Loss Functions
Part IV
Learning Systems
Neural Networks, PCA, Multivariable Calculus, Optimization
Part V
Statistical Inference
Bayes' Theorem, Maximum Likelihood, Information Theory
Part VI
Modern Architectures
Attention Mechanism, Convolutions, VAEs, Diffusion, RL
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20
Chapters
6
Parts
∞
Interactive demos